Definitions of PlaceFrame | Type | Definition |
Abandonment | P | The location where the Agent gives up the Theme . |
Absorb_heat | P | This FE identifies the Place where the heat application occurs. |
Abundance | C | The location in which the Collection occurs. |
Abusing | P | This FE identifies the Place where the abuse occurs. |
Accomplishment | P | This FE identifies the place where the Agent achieves their Goal . |
Accuracy | E | The place where the Agent manages or fails to interact with the Target . |
Achieving_first | P | This FE identifies the Place where the Cognizer comes up with the New_idea . |
Activity | P | This FE identifies the Place where the Activity occurs. |
Activity_abandoned_state | P | The location at which the Activity is no longer in progress. |
Activity_done_state | P | The location where the Agent finishes the Activity . |
Activity_finish | P | This FE identifies the Place where the Agent finishes the Activity . |
Activity_ongoing | P | This FE identifies the Place where the ongoing Activity occurs. |
Activity_pause | P | This FE identifies the Place where an Agent pauses in the course of an Activity . |
Activity_prepare | P | This FE identifies the Place where an Agent prepares for an Activity . |
Activity_resume | P | Where the event takes place. |
Activity_start | P | This FE identifies the Place where the Agent starts an Activity . |
Activity_stop | P | This FE identifies the Place where the Agent stops the Activity . |
Adding_up | P | The location where the Cognizer performs their calculation |
Adducing | P | The FE specifies the place where the statement takes place. |
Adjusting | P | The location where the adjusting takes place. |
Adopt_selection | P | This FE identifies the Place where the Agent has the Attribute which can take different Value . |
Aesthetics | E | The location where the Entity is in the state of having a particular implicit value for the Attribute . |
Aging | P | This FE indicates where the Entity is located. |
Agree_or_refuse_to_act | P | The location in which the Speaker gives their verbal response to the proposed action. |
Agriculture | P | The greater geographic location where the Agriculturist cultivates Food . |
Aiming | P | The place where the Agent aims at the Targeted . |
Amalgamation | P | The location at which the amalgamation occurs. |
Amassing | P | The Place denotes where the Mass_theme is acquired. |
Ambient_temperature | C | The Place where it is a certain Temperature . |
Apply_heat | P | This FE identifies the Place where the heat application occurs. |
Appointing | P | Where the appointment takes place. |
Arraignment | P | This FE identifies the Place where the arraignment occurs. |
Arrest | P | This FE identifies the Place where the arrest occurs. |
Arriving | P | This FE identifies the Place where the arriving event occurs. |
Arson | P | This FE identifies the Place where the arson occurs. |
Assemble | P | The Place is where the assembling occurs. |
Assessing | P | The location where the assessing takes place. |
Assistance | P | This FE identifies the Place where the Assistance occurs. |
Atonement | P | The location at which the Agent expiates the Wrong . |
Attaching | P | This FE identifies the Place where the Agent intentionally affects an Item or Items . |
Attack | P | This FE identifies the place where the Assailant makes an assault on the Victim . |
Attempt | P | The place where an attempt is made. |
Attempt_distant_interaction_scenario | P | The place where an attempt is made. |
Attempt_means | P | The place where an attempt is made. |
Attempt_obtain_food_scenario | P | The greater geographic location where the Seeker attempts to obtain Food . |
Attempt_obtain_mineral_scenario | P | The place where an attempt is made. |
Attempt_suasion | P | The location where the Speaker attemtps susaion on an Addressee . |
Attempting_scenario | P | The place where an attempt is made. |
Attending | P | The location where the Agent attends the Event . |
Avoiding | P | This FE identifies the Place where the avoiding occurs. |
Bail_decision | P | This FE identifies the Place where the bail setting occurs. |
Be_in_agreement_on_action | P | This FE identifies the Place where an agreement was made. |
Be_in_agreement_on_assessment | P | The Place is the general area in which the Cognizers are in agreement or disagreement. |
Be_in_control | P | The location at which the controlling occurs. |
Be_subset_of | P | The Place at which the subset relation holds. |
Bearing_arms | P | The location where a Protagonist carries a Weapon . |
Beat_opponent | P | The location where the Winner has victory Loser . |
Become_silent | P | The Place is the location where the becoming silent occurs. |
Becoming | P | Where the change takes place. |
Becoming_a_member | P | This FE identifies the place where the joining occurs. |
Becoming_detached | P | This FE identifies the Place where the Item becomes detached. |
Becoming_dry | P | The location where the Entity becomes dry. |
Becoming_separated | P | Where the separation occurs. |
Behind_the_scenes | P | This FE indicates the location of production. |
Being_active | P | This FE identifies the Place where the Activity is pursued. |
Being_at_risk | P | A particular location in which the Asset is secure. Frequently, it is to be inferred that the characteristics of the location protect the Asset from a potential Harmful_event . |
Being_awake | P | Where the event takes place. |
Being_born | P | The location where the Child enters the world. |
Being_employed | P | The location where the Employee works. |
Being_in_effect | P | The Place at which the Binding_principle is or is not operational. |
Being_in_operation | P | The Place in which the Device is or is not operating. |
Being_located | P | The location (generally presumed to be known to the interlocutor) with respect to which the location of the Theme can be understood. |
Being_necessary | P | Place denotes a location in which the specified relation between Requirement and Dependent holds. |
Being_obligated | P | A location in which the Responsible_party has a specified Duty . |
Being_obligatory | P | A location in which the Duty obtains. |
Being_strong | P | The location where the Entity has strength. |
Besieging | P | This FE identifies the place where the Assailant makes an assault on the Victim . |
Biological_urge | P | This FE identifies the Place is where the Experiencer feels the biological signal. |
Birth | P | This FE identifies the Place where the event occurs. |
Board_vehicle | P | The location in which the Traveller boards the Vehicle . |
Body_movement | P | The location within which the movement of a Body_part takes place. |
Bragging | P | The FE specifies the place where the statement takes place. |
Breaking_apart | P | The location at which the breaking apart takes place. |
Breaking_off | P | The location at which the breaking off occurs. |
Breathing | P | This FE identifies the Place where the breathing occurs. |
Bringing | P | The Place is the general area that serves as a setting for the specific motion of the Agent and Theme (with Source , Path , or Goal ). |
Building | P | This FE identifies the Place where the building occurs. |
Buildings | P | The building's location. |
Bungling | P | This FE identifies the Place where the bungling occurs. |
Businesses | P | This FE identifies the Place in which the business is located. |
Carry_goods | P | The Place indicates where the carrying of Goods occurs. |
Catastrophe | P | Where the Undesirable_Event takes place. |
Causation | P | Where the event takes place. |
Cause_bodily_experience | P | Place identifies the place where the bodily experience is caused. |
Cause_change | P | The location where the change of the Entity is caused. |
Cause_change_of_consistency | P | Where the the Undergoer changes consistency. |
Cause_change_of_phase | P | This FE identifies the place where change of phase occurs. |
Cause_change_of_position_on_a_scale | P | The location where the Agent changes the value of an Attribute . |
Cause_change_of_strength | P | The location at which the Agent fortifies the Patient . |
Cause_expansion | P | This FE identifies the Place where the Agent cause the expansion of the Item . |
Cause_fluidic_motion | P | The location where the motion takes place. |
Cause_harm | P | Place identifies the place where the harm causing event occurs. |
Cause_impact | P | Where the event takes place. |
Cause_motion | P | The Place is the general area that provides a setting for a specific motion (with Source , Path , or Goal ). |
Cause_proliferation_in_number | P | The location where the Agent changes the number of the Set . |
Cause_temperature_change | P | This FE identifies the Place where the Agent changes the temperature of the Item . |
Cause_to_amalgamate | P | The location that the event occurs. |
Cause_to_be_dry | P | This FE identifies the Place where the Agent intentionally affects the Dryee . |
Cause_to_be_included | P | The location in which a New_member is entered into a pre-existing Group . |
Cause_to_be_sharp | P | This FE identifies the place where the Agent sharpens the Patient . |
Cause_to_be_wet | P | This FE identifies the Place where the Agent wets the Undergoer . |
Cause_to_continue | P | The location at which the Process continues. |
Cause_to_end | P | Where the Process or State is caused to end. |
Cause_to_experience | P | This FE identifies the Place where the Agent affects the Experiencer |
Cause_to_fragment | P | This FE identifies the place where the Agent breaks the Whole_patient into pieces. |
Cause_to_make_noise | P | The location at which the sound is produced. |
Cause_to_make_progress | P | The location at which the the Project progresses. |
Cause_to_move_in_place | P | This FE identifies the Place where the event occurs. |
Cause_to_perceive | P | The location where the Agent causes the perception of the Perceiver . |
Cause_to_resume | P | The location where the Agent causes the Process to resume. |
Cause_to_rot | P | The location at which the Cause acts upon the Undergoer . |
Cause_to_start | P | This FE identifies the Place where the Effect occurs. |
Cause_to_wake | P | Where the event takes place. |
Ceasing_to_be | P | This is the Place where the new Entity ceases to exist. |
Change_direction | P | The Place is the setting where the change of direction during the Theme's motion occurs. |
Change_event_time | P | The location at which the expected time of the Event changes. |
Change_of_consistency | P | Where the the Undergoer changes consistency. |
Change_of_leadership | P | Where the change takes place. |
Change_of_phase | P | Where the Undergoer changes phase. |
Change_of_phase_scenario | P | Where the Undergoer changes phase. |
Change_of_quantity_of_possession | P | The Place where the Possession undergoes a change in quantity. |
Change_of_state_scenario | P | Where the event takes place. |
Change_operational_state | P | The Place in which the Device is put into or out of operation. |
Change_position_on_a_scale | P | A location where Attribute is measured |
Change_resistance | P | The location at which the Agent makes the Patient more resistant. |
Change_tool | P | This FE identifies the place where the Agent makes a change. |
Chatting | P | The location where a chat takes place. |
Choosing | P | This FE identifies the Place where the choosing occurs. |
Clemency | P | The location at which the Executive_authority grants clemency. |
Closure | P | The location where the closing event takes place. |
Coincidence | P | The Place where the State_of_affairs holds. |
Collaboration | P | This FE identifies the Place where the collaboration occurs. |
Come_together | P | The Place is where the congregating occurs. |
Coming_to_be | P | This is the Place where the new Entity comes into being. |
Coming_to_believe | P | The location at which the Cognizer realizes the Content . |
Coming_up_with | P | The location in which the Cognizer comes up with the Idea . The following belongs in Achieving_first: |
Commerce_buy | P | Where the event takes place. |
Commerce_collect | P | Where the event takes place. |
Commerce_goods-transfer | P | Where the event takes place. |
Commerce_money-transfer | P | Where the event takes place. |
Commerce_pay | P | Where the event takes place. |
Commerce_sell | P | Where the event takes place. |
Commitment | P | The location in which the Speaker makes the commitment. |
Committing_crime | P | The location where the Crime occurs. |
Communicate_categorization | P | The location at which the Speaker characterizes the Item |
Communication | P | The location where the act of communication occurs. |
Communication_manner | P | The location at which the communication event takes place. |
Communication_noise | P | This FE identifies the Place where an event occurs. |
Communication_response | P | The location in which the Speaker makes a verbal response. |
Commutation | P | The location where the Executive_authority commutes the Original_punishment . |
Competition | P | Where the event takes place. A constituent tagged as Place may require annotation on a secondary FE-layer. |
Complaining | P | The FE specifies the place where the complaining takes place. |
Conduct | P | The location at which the Agent exhibits their behavior. |
Confronting_problem | P | This FE identifies the Place where the intentional act occurs. |
Conquering | P | The location where the Conqueror takes over the Theme . |
Contacting | P | This FE identifies the place where the intentional act occurs. |
Container_focused_placing | P | Where the filling takes place. |
Container_focused_removing | P | The location where the emptying takes place. |
Control | P | The location at which the controlling occurs. |
Convey_importance | P | The location where the Speaker delivers the Message . |
Cooking_creation | P | This FE identifies the Place where the cooking creation occurs. |
Corporal_punishment | P | Where the event takes place. |
Corroding | P | The Place where the Undergoer corrodes. |
Corroding_caused | P | This FE identifies the Place where the Cause corrodes the Undergoer . |
Cotheme | P | The Place is the location which provides a setting for a defined motion (that is one with Source , Path or Goal ). |
Court_examination | P | Where the examination takes place. |
Craft | P | This Frame Element marks expressions that indicate the Place in which the Activity is performed. |
Create_physical_artwork | P | The location in which the Creator produces the Representation . |
Create_representation | P | The location in which the artist produces the representation. |
Creating | P | This FE identifies the place ehere the Agent intentionally creates the new entity. |
Criminal_process | P | This FE identifies the place where the event occurs. |
Cure | P | Where the event takes place. |
Custom | P | This FE marks expressions that indicate a region where the Behavior is entrenched. |
Cutting | P | Where the slicing takes place. |
Damaging | P | This FE identifies the location of the scene where a Agent damages a Patient . |
Daring | P | The location where the Agent risks doing the Action . |
Death | P | The FE Place indicates where the death takes place. |
Deciding | P | The place where the Cognizer makes the decision. |
Defend | P | This FE identifies the place where the Defender defends the Victim from the Assailant . |
Delivery | P | The location at which the delivery takes place. |
Deny_permission | P | The Place is where the denial of permission occurs. |
Departing | P | The Place is the location in which the departing takes place. |
Desiring | P | Where the event takes place. Note that this FE is of extremely rare occurrence in this frame. |
Destroying | P | This FE identifies the place where the Destroyer destroys the Undergoer . |
Detaching | P | This FE identifies the Place where the Agent detaches an Item or Items . |
Detaining | P | Where the detaining place. |
Discussion | P | The location at which a discussion takes place. |
Disembarking | P | The location in which the Traveller disembarks from the Vehicle . |
Dispersal | P | The Place where the dispersing event happens. |
Diversity | P | The Place is the general area in which diversity occurs or exists. |
Dodging | P | This FE identifies the Place where the dodging occurs. |
Dominate_competitor | P | The place where the domination occurs. |
Dominate_situation | P | The location where the domination takes place. |
Domination | P | The location of the dominationw |
Dressing | P | The Place indicates where the Donning occurs. |
Drop_in_on | P | The larger area within which the visiting takes place. |
Duplication | P | Where the event takes Place . |
Dying | P | The location where the dying event happens. |
Earnings_and_losses | P | The location where the Earner makes their Earnings . |
Education_teaching | P | The Place is the location within which the teaching takes place. |
Elusive_goal | P | This FE identifies the Place where the Experiencer fails to achieve a Desired_goal . |
Employing | P | The FE Place identifies the location where the Employer hires the Employee . |
Employment_continue | P | This FE identifies the place where the Employee works for the Employer . |
Employment_end | P | This FE identifies the place where the Employer / Employee relationship is ended. |
Employment_start | P | This FE identifies the place where the Employer and the Employee enter into the employment relationship. |
Emptying | P | The location where the emptying takes place. |
Encounter | P | The Place where the encountering event happens. |
Endangering | P | The location where the Valued_entity is put in danger. |
Enforcing | P | The Place at which the Rule is or is not enforced. |
Entering_of_plea | P | Where the event takes place. |
Escaping | P | This FE identifies the Place where the Escaping occurs. |
Estimated_value | P | The location in which the Cognizer has formed their estimate. |
Estimating | P | The location in which the Cognizer forms their estimate. |
Evaluative_comparison | P | The location where the Profiled_item rivals the Standard_item . |
Event | C | Where the event takes place. |
Event_in_history | P | This FE identifies where the event takes place. |
Eventive_affecting | P | This FE identifies where the event takes place. |
Examination | P | The location where the examination takes place. |
Exchange | P | This FE identifies the place where the exchange occurs. |
Exchange_currency | P | The location where the money is exchanged. |
Exclude_member | P | The Place where the Member is excluded. |
Excreting | P | This FE identifieis the Place where the excretion occurs. |
Execute_plan | P | The Place at which the Plan is or is not operational. [CHANGE: or, place where agent puts into effect? 2 fes?] |
Execution | P | Where the execution takes place. |
Exercising | P | The location of the Agent while exercising. |
Exhaust_resource | P | This FE identifies the place where the Agent exhausts the Resource . |
Existence | P | Where the Entity exists. |
Expectation | P | The location where the Cognizer foresees the Phenomenon . |
Experience_bodily_harm | P | The place where the harming event occurs. |
Expressing_publicly | P | The FE specifies the place where the communication takes place. |
Extradition | P | The location where the extradition occurs. |
Fall_asleep | P | This FE identifies the Place where the event occurs. |
Fame | P | The location where the Entity is famous. |
Feigning | P | The place in which the Agent feigns something. |
Fields | P | The location where the Practitioner engages in the Activity . |
Fighting_activity | P | Where the Fight takes place. |
Filling | P | Where the filling takes place. |
Fining | P | Where the event takes place. |
Finish_competition | P | The location at which the Competition takes place. |
Firing | P | This FE identifies the Place where the Employer fires the Employee . |
Fleeing | P | The Place is the location within which a defined motion takes place. Any specified or implied Source , Path or Goal should designate a location contained with the Place . |
Fluidic_motion | P | The Place describes the location of the motion which has a specified Source, Path or Goal. |
Food_gathering | P | The greater geographic location where the Gatherer gathers his Crop . |
Forging | P | The location in which the Agent makes a Forgery . |
Forgoing | P | This FE identifies the Place where the forgoing occurs. |
Forming_relationships | P | Where the relationship is formed. |
Fragmentation_scenario | P | Where the breaking occurs. |
Friction | P | The setting in which the motion of the Theme happens |
Front_for | P | The place where the fronting occurs. |
Gathering_up | P | This FE identifies the place where the gathering event occurs. He assembled the children in the hall . |
Gesture | P | The Place is where the gesturing occurs. |
Get_a_job | P | This FE identifies the place where the Employee enteres an employment relationship with an Employer . |
Getting | P | The Place denotes where the Getting takes place. |
Getting_up | P | The location in which the Protagonist 's Bed is situated. |
Getting_vehicle_underway | P | The Place describes the location where the Driver prepares the Vehicle for motion. |
Giving | P | The Place where the Donor gives the Theme to the Recipient . |
Giving_in | P | The location at which the Capitulator ceases to oppose the Force . |
Go_into_shape | P | Where the shape-changing event takes place. |
Going_back_on_a_commitment | P | The location in which the Protagonist fails to honor the commitment they made. |
Gradable_attributes | E | The location where the Entity is has the Attribute to a given Degree . |
Grant_permission | P | The Place is where the Grantor gives permission. |
Grinding | P | This FE identifies the Place where the Grinder grinds the Undergoer . |
Grooming | P | Where the event takes place. |
Growing_food | P | The greater geographic location where the Grower grows Food . |
Halt | P | This FE identifies the Place where the Theme 's motion stops. |
Have_as_requirement | P | Place denotes a location in which the specified relation between Requirement and Dependent holds. |
Have_associated | P | The place where the Entity is associated with the Topical_entity . |
Having_commercial_agreement | P | This FE identifies the Place where an agreement was made. |
Heralding | P | This FE identifies the place where the Communicator heralds. |
Hiding_objects | P | The Place is the spatial setting in which the hiding event takes place. |
Hindering | P | The Place is the location where he Hindrance affects the Protagonist or Action . |
Hiring | P | This FE identifies the place where the Employer hires the Employee . |
Historic_event | P | This FE identifies where the event takes place. |
History_scenario | P | This FE identifies where the event takes place. |
Hit_or_miss | P | The place where the Agent manages or fails to interact with the Target . |
Hit_target | P | The location where the event happens. |
Holding_off_on | P | This FE identifies the Place where the temporary forgoing occurs. |
Hostile_encounter | P | The location at which the hostile encounter takes place. |
Hunting | P | The greater geographic location where the Hunter attempts to obtain Food . |
Hunting_scenario | P | The greater geographic location where the Hunter attempts to obtain Food . |
Hunting_success_or_failure | P | The greater geographic location where the Hunter obtains Food . |
Imitating | P | The location where the Agent imitates some entity which acts as a Standard . |
Immobilization | P | Where the event takes place. |
Impact | P | Where the event takes place. |
Importance | E | The location at which the Factor is important. |
Imposing_obligation | P | A location in which the Responsible_party has a specified Duty . |
Imprisonment | P | This FE identifies the Place where the Prisoner is kept. |
Inchoative_change_of_temperature | P | The location at which the Item changes temperature. |
Inclusion | P | The location at which the Total includes the Part . |
Inclusion_scenario | P | The location at which the inclusion relation holds. |
Indicating | P | The location where the Communicator or Medium indicates the Unresolved_referent . |
Infrastructure | P | The location of the infrastructure. |
Ingest_substance | P | The Place where the Ingestor ingests the Substance . |
Ingestion | P | Where the event takes place. |
Inhibit_movement | P | This FE identifies the Place where the event occurs. |
Installing | P | The Place indicates where the installation occurs. |
Institutionalization | P | The location in which the Facility is situated. |
Institutions | P | The Place where the Institution is located. |
Intentional_traversing | P | The Place is where the motion (which is specified by a Source , Path or Goal ) is located. |
Intentionally_act | P | This FE identifies the place where the intentional act occurs. |
Intentionally_affect | P | This FE identifies the place where the Agent performs the intentional act. |
Intentionally_create | P | This FE identifies the place ehere the Agent intentionally creates the new entity. |
Intercepting | P | The location at which the Interceptor takes control of the Theme . |
Interrupt_process | P | Where the interruption takes place. |
Invading | P | This FE identifies the location where the Invader invades the Land . |
Invasion_scenario | P | The location where the Invader takes over the Attacked . |
Isolated_places | C | The town or area that is in a remote location. |
Judgment_communication | P | Where the communication of the judgment takes place. |
Judgment_direct_address | P | The location where the Communicator admonishes the Addressee . |
Judicial_body | E | The place where the Judicial_body is located. |
Jury_deliberation | P | Where the deliberation takes place. |
Kidnapping | P | Where the kidnapping takes place. |
Killing | P | The location where the death took place. |
Knot_creation | P | Where the event takes place. |
Knot_creation_scenario | P | Where the manipulation of the Rope takes place. |
Labeling | P | A physical space whose occupants use the Label to refer to the Entity . |
Labor_product | E | The place where the Output was birthed. |
Launch_process | P | This FE identifies the Place where the Process is initiated. |
Likelihood | P | Where the event takes place. |
Lively_place | E | The larger or general area where the Location is lively. |
Location_of_light | P | The spatial setting in which the Figure shows up against a Ground location. |
Lodging_scenario | P | The Place is where the Host provides a temporary Residence . |
Lose_possession | P | The Place is where the Relinquishing occurs. |
Losing | P | The Place where the Possession is lost. |
Losing_someone | P | The Place where the Deceased passed away. |
Losing_track_of | P | The Place where the Perceiver loses perception of the Theme . |
Losing_track_of_perceiver | P | The Place where the Perceiver loses perception of the Theme . |
Losing_track_of_theme | P | The Place where the Perceiver loses perception of the Theme . |
Luck | P | The location where the Protagonist has luck. |
Make_acquaintance | P | The location where the Individuals make each others acquaintance. |
Make_agreement_on_action | P | This FE identifies the Place where the Agreement occurs. |
Make_cognitive_connection | P | The location where the Cognizer makes the connection. |
Make_noise | P | The location of the Sound_source . This FE differs from Location_of_source only in terms of point of view; the latter FE implies a point of view that is not on the Sound_source . |
Make_possible_to_do | P | The location where the Enablement makes the Enabled_action possible. |
Manipulate_into_doing | P | The location where the Manipulator manipulates the Victim . |
Manipulate_into_shape | P | Where the manipulation of the Theme takes place. |
Manipulation | P | The spatial setting in which the manipulation takes place. |
Manufacturing | P | This FE identifies the Place where the Product is manufactured. |
Mass_motion | P | The spatial setting in which the Mass_motion takes place. |
Medical_conditions | P | The location where the Ailment is effecting the Patient s. |
Meet_with | P | The Place where the meeting happens. |
Meet_with_response | P | The location in which the Response action takes place. |
Membership | P | The location where the membership relationship holds. |
Memorization | P | The location wherein the Cognizer memorizes the Pattern . |
Memory | P | The Place is where the remembering or forgetting takes place. |
Misdeed | P | The location where a Misdeed occurs. |
Motion | P | The Place is the general area in which a specific motion (with Source , Path , or Goal ) occurs. |
Motion_directional | P | This FE identifies the Place where motion specified by Source , Path or Goal occurs. |
Motion_noise | P | The Place describes the location of a more specific motion (which has Source , Path or Goal ). |
Moving_in_place | P | The location where the bounded motion happens. |
Name_conferral | P | Where the event takes place. |
Needing | P | The location of the Cognizer when he/she requires the Requirement . |
Notification_of_charges | P | Where the event takes place. |
Nuclear_process | P | The location where the nuclear process occurs. |
Objective_influence | P | The location at which the influencing occurs. |
Obligation_scenario | P | A location in which the Responsible_party has a specified Duty . |
Obscurity | P | The location where the Entity is not famous. |
Offering | P | The Place where the Offerer offers the Theme to the Potential_recipient . |
Operate_vehicle | P | The Place describes the location of a more specific motion (which has Source , Path or Goal ). |
Operating_a_system | P | This FE identifies the place where the Operator runs the System . |
Operational_testing | P | The location in which the test is carried out. |
Organization | P | This FE describes the general location where the Organization operates, but does not indicate the possessor of the Organization . |
Out_of_existence | P | This is the Place where the Entity (saliently) does not exist. |
Pardon | P | The location at which the pardoning takes place. |
Participation | P | The location where the Event involving multiple Participants occurs. |
Passing | P | The Place is the general area that provides a setting for a specific motion (with Source , Path , or Goal ). |
Passing_off | P | The Place is the location that is the setting for the passing off event. |
Path_shape | P | The Place is where the motion (which is specified by a Source , Path or Goal ) is located. |
People_along_political_spectrum | P | The location in which the Individual resides. |
Perception_active | P | The general location within which the act of perception takes place. |
Perception_experience | P | The general location within which the act of perception takes place. |
Performers_and_roles | P | This FE identifies the Place an event occurs. |
Permitting | P | The Place is where the State_of_affairs is sanctioned. |
Physical_artworks | E | The location where the Artifact is presently located. |
Physical_entity | E | A place that a physical Entity is located with respect to. |
Piracy | P | Where the event takes place. |
Place_weight_on | P | The location in which the Agent attaches the specified level of importance to the Consideration . |
Placing | P | The Place indicates where the Placing occurs. |
Placing_scenario | P | Where the filling takes place. |
Planting | P | The greater geographic location where the Agent plants the Theme . |
Popularity | P | The geographic area where an Evaluee is considered desirable. |
Posing_as | P | The location where the Agent gives the impression that they are the Simulated_entity . |
Practice | P | This FE identifies the place where the practicing occurs. |
Precipitation | C | The area which experiences precipitation. |
Predicament | P | The location where the Situation occurs. |
Predicting | P | The Place where the Speaker makes the prediction. |
Preference | P | Where the event takes place. Note that this FE is of extremely rare occurrence in this frame. |
Preliminaries | P | The place where the Preparatory_act takes place. |
Preserving | P | The Place where the preserving occurs. |
Prevent_from_having | P | The Place is where the Preventing_cause keeps the Event from taking place. |
Preventing | P | The Place is where the Preventing_cause keeps the Event from taking place. |
Process | P | Where the event takes place. |
Process_completed_state | P | Where the event takes place. |
Process_continue | P | Where the Event takes place. |
Process_end | P | Where the event takes place. |
Process_pause | P | Where the pause takes place. |
Process_resume | P | Where the event takes place. |
Process_start | P | Where the Event takes place. |
Process_stop | P | Where the event takes place. |
Process_uncompleted_state | P | Where the state takes place. |
Processing_materials | P | The location in which the Material s are processed, often a purpose-built facility such as a tannery or water treatment plant. |
Product_delivery | P | The location at which the delivery takes place. |
Progress | P | The location where the Progress occurs. |
Prohibiting | P | The Place is where the prohibiting occurs. |
Project | P | The location where a Project is pursued. |
Proliferating_in_number | P | A location where the Set changes in number. |
Prominence | P | This FE refers to the location where the Entity has a prominence of some Attribute . |
Protecting | P | The place where the Danger threatened the Asset . |
Provide_lodging | P | The Place is where the Host provides a temporary Residence . |
Quarreling | P | The location at which the Arguers quarrel |
Quitting | P | This FE identifies the place where the Employer hires the Employee. |
Quitting_a_place | P | The Place is where the motion (which is specified by a Source , Path or Goal ) is located. |
Rape | P | Where the event takes place. |
Ratification | P | The Place is where the Ratifier ratifies the Proposal . |
Reading | P | Where the reading event takes place. |
Reading_aloud | P | The location at which the reading takes place. |
Reasoning | P | This FE identifies the location where an argument is made by an Arguer . |
Receiving | P | The location at which the Recipient comes into possession of the Theme . |
Recording | P | The location where the Agent sets down the facts. |
Recovery | P | The location where the recovery takes place. |
Redirecting | P | The Place is the location at which the redirection occurs. |
Reforming_a_system | P | The place where the reformation occurs. |
Rejuvenation | P | This FE identifies the place where the Agent brings about the change in the Entity 's state. |
Releasing | P | The location where the Theme ceases to be confined. |
Releasing_from_custody | P | The Place identifies the place where the Authorities release the Suspect . |
Removing | P | The location where the removal takes place. |
Removing_scenario | P | The location where the emptying takes place. |
Render_nonfunctional | P | The place at which the event takes place. |
Renting | P | The location the renting takes place. |
Renting_out | P | The location where the leasing takes place. |
Renunciation | P | The FE specifies the place where the statement takes place. |
Reparation | P | This FE identifies the Place where the Wrongdoer makes amends. |
Repayment | P | The physical location where the repayment takes place. |
Repel | P | The location where the Defender repels the Enemy . |
Replacing | P | This FE identifies where the Agent installs the New entity. |
Reporting | P | The Place is the location where the reporting occurs. |
Representing | P | The Place where the representing event occurs. |
Required_event | P | The location within which the Required_situation is required. |
Requirement_scenario | P | Place denotes a location in which the specified relation between Requirement and Dependent holds. |
Research | P | The physical place where the research is carried out. |
Reshaping | P | The Place indicates where the Deformer intentionally affects the Undergoer . |
Resolve_attempt_scenario | P | The place where an attempt succeeds or fails.. |
Resolve_problem | P | This FE indicates the location at which the Problem is resolved. |
Respond_to_proposal | P | The location in which the Speaker makes a verbal response. |
Response | P | The location in which the Response action takes place. |
Response_scenario | P | The location in which the Response action takes place. |
Resurrection | P | The location at which the Protagonist returns from the dead. |
Reveal_secret | P | The FE specifies the place where the Information is revealed. |
Revenge | P | This FE identifies the Place where the revenge occurs. |
Rewards_and_punishments | P | Where the event takes place. |
Rising_to_a_challenge | P | The location in which the Protagonist expends effort to become capable of engaging in the Activity . |
Risk_scenario | P | The Place at which the degree of safeness holds. |
Risky_situation | P | A particular location for which the Situation is safe. Frequently, it is to be inferred that the characteristics of the location make various Situation s safe or unsafe. |
Rite | P | Where the rite takes place. |
Robbery | P | The Place is where the Robbery occurs. |
Rope_manipulation | P | Where the manipulation of the Rope takes place. |
Rotting | P | The Place is where the rotting occurs. |
Ruling_legally | P | Where the Finding takes place. |
Run_risk | P | The place where there is risk. |
Scarcity | C | The location in which the Collection occurs. |
Seeking | P | A spatial setting larger than the Ground in which the Seeking event occurs. |
Seeking_to_achieve | P | The place where the Agent is seeking to achieve a particular State_of_affairs or to acquire a Sought_entity . |
Self_motion | P | The Place is the location within which a defined motion takes place. Any specified or implied Source , Path or Goal should designate a location contained with the Place . This FE can be differentiated from Area by the fact that the annotated phrase can be used in the same meaning with non-motion targets. |
Sending | P | A spatial setting encomnpassing the Source location, where the Sending event takes place. |
Sent_items | P | The place in which the Sent_item is located. |
Sentencing | P | The location of the sentencing Court . |
Separating | P | Where the separation occurs. |
Set_relation | P | The location at which the set relation holds. |
Setting_fire | P | This FE identifies the Place where the event takes place. |
Setting_out | P | The Place is where the motion (which is specified by a Source , Path or Goal ) is located. |
Shoot_projectiles | P | The location in which the shooting event takes place. |
Shooting_scenario | P | The location in which the shooting event takes place. |
Shopping | P | A spatial setting larger than the Ground in which the Shopping event occurs. |
Sidereal_appearance | P | This FE identifies the Place from which the motion of the Astronomical_entity is viewed. |
Sign_agreement | P | The place where the signing occurs. |
Silencing | P | Where the event takes place. |
Similarity | P | The Place is the general area in which similarity occurs or exists |
Sleep | P | Where the event takes place. |
Sleep_wake_cycle | P | This FE identifies the Place where the event occurs. |
Smuggling | P | Where the event takes place. |
Soaking | P | The Place where the submerging occurs. |
Soaking_up | P | The location where the Item takes in Substance . |
Social_event | P | This FE identifies the Place where the Social_event occurs. |
Social_event_collective | P | This FE identifies the Place where the social event occurs. |
Social_event_individuals | P | This FE identifies the Place where the social event occurs. |
Socially_significant_history_scenario | P | This FE identifies where the event takes place. |
Sound_level | E | The place where an Entity is located. |
Sound_movement | P | A setting in which Sound movement happens. |
Sounds | P | The location at which sound is produced. This FE differs from Location_of_sound_source in that it does not highlight the sound's spreading from its source to the perceiver's location, which is usually indicated by the preposition "from". |
Speak_on_topic | P | The Place describes the location where the speaking occurs. |
State_continue | P | The location where the Entity is in the State . |
Statement | P | The FE specifies the place where the statement takes place. |
Storing | P | The Place indicates where the Storing occurs. |
Studying | P | The Place is the location within which the studying takes place. NOTE: Consider whether a possible Place phrase is really where the training took place or is rather part of a description of the Institution . |
Submitting_documents | P | The Place where the Submittor gives the Documents to the Authority . |
Subversion | P | The location where the Counter_actor subverts an Activity . |
Success_or_failure | P | The place where an attempt succeeds or fails. |
Successful_action | P | The place where Means action succeeds or fails. |
Summarizing | P | The location where the Communicator communicates. |
Supply | P | The Place where the Supplier gives the Theme to the Recipient . |
Supporting | P | This FE identifies the Place where the support occurs. |
Surrendering | P | The Place is the location where the surrendering occurs. |
Surrendering_possession | P | The Place where the Surrenderer gives the Theme to the Recipient . |
Surviving | P | The location where the Survivor (primarily) lives during the Dangerous_situation . |
Taking | P | Where the taking takes place. |
Taking_sides | P | The location where the Cognizer takes Side s on an Issue . |
Talking_into | P | The location where the Speaker talks the Addressee into performing the Content . |
Tasting | P | The location where the scene of an Agent trying Food occurs. |
Telling | P | The location in which the Speaker informs the Addressee of the Message . |
Temporary_stay | P | The Place indicates the larger physical setting of the temporary stay. |
Terrorism | P | The location where the Act takes place. |
Text_creation | P | Where the event takes place. |
Theft | P | This FE identifies the Place where the theft occurs. |
Thriving | P | The Place where the thriving takes place. |
Thwarting | P | The Place is where the thwarting occurs. |
Touring | P | The location where the touring takes place. |
Transfer | P | Where the event takes place. |
Transitive_action | P | The location at which the event takes place. |
Translating | P | The location where the translation takes place. |
Travel | P | The Place is the location of the motion. It describes the area in which motion (with a specified Source , Path or Goal ) takes place. |
Traversing | P | The Place is where the motion (which is specified by a Source , Path or Goal ) is located. |
Trendiness | E | The location where the Behavior is trendy.. |
Trial | P | This FE identifies the place where the trial occurs. |
Try_defendant | P | This FE identifies the place where the case is tried. |
Trying_out | P | The physical location in which the Experience occurs. |
Undergoing | P | The location at which the Entity undergoes the Event . |
Undressing | P | The location at which the Wearer undresses an item of Clothing . |
Unemployment_rate | E | The location where the Individuals under consideration reside. |
Use_firearm | P | This FE identifies the place where the Agent intentionally affects the Patient. |
Using | P | This FE identifies the place where the Agent uses the Instrument. |
Verdict | P | Where the event takes place. |
Verification | P | This FE describes where the verificiation event takes place. |
Visit_host_arrival | P | The place where the arrival event occurs. |
Visit_host_departure | P | >The Place is the location in which the departing takes place. |
Visit_host_stay | P | A description of the position of the Visitor during the visit. |
Visiting | P | A description of the position of the Agent during the visit. |
Visiting_scenario_arrival | P | The place where the visiting occurs |
Visiting_scenario_departing | P | The Place is the location in which the departing takes place. |
Visiting_scenario_stay | P | A description of the position of the Agent during the visit. |
Visitor_arrival | P | The place where the arrival occurs. |
Visitor_departure | P | The Place is the location in which the departing takes place. |
Vocalizations | P | The location at which sound is produced. This FE differs from Location_of_sound_source in that it does not highlight the sound's spreading from its source to the perceiver's location, which is usually indicated by the preposition "from". |
Wagering | P | The place where the Gambler makes the wager. |
Waiting | P | The location in which the Protagonist is waiting. |
Waking_up | P | This FE identifies the Place where the event occurs. |
Waver_between_options | P | This FE identifies the Place where the Cognizer keeps changing their mind between the Options that present themselves. |
Weather | C | This FE identifies the Place where the weather occurs. |
Wholes_and_parts | P | The location at which the inclusion relation holds. |
Willingness | P | This FE identifies the Place where the Cognizer is willing to engage in the Activity . |
Win_prize | P | The location where the Competition takes place. |
Withdraw_from_participation | P | This FE identifies the Place where the Participant ends the participation in the Activity. |
Working_on | P | The place where the work is done. |